Surface Reflectors; Acoustic Textures; Diffraction and Transmission; Audio Objects; Surround Sound; Ambisonics; Binaural; Environment Aware Game Objects;
spatialAudio_001
spatialAudio_002
Obstruction; Occlusion
Custom Sounds, Scripting, User Controlled Busses
Working with Talent; Player Movement; Enemy Damage; Effort Sounds; DSP & Variation; 3D Positioning; Material Switches
Associations; Arguments;
Narrative